马赛克算法:
public static Bitmap KiMosaic(Bitmap b, int val)
{
if (b.Equals(null)) { return null; }
int w = b.Width;
int h = b.Height;
int stdR, stdG, stdB;
stdR = 0; stdG = 0; stdB = 0;
BitmapData srcData = b.LockBits(new Rectangle(0, 0, w, h), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb);
unsafe
{
byte* p = (byte*)srcData.Scan0.ToPointer();
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
if (y % val == 0)
{
if (x % val == 0) { stdR = p[2]; stdG = p[1]; stdB = p[0]; }
else { p[0] = (byte)stdB; p[1] = (byte)stdG; p[2] = (byte)stdR; }
}
else
{
byte* pTemp = p - srcData.Stride;
p[0] = (byte)pTemp[0];
p[1] = (byte)pTemp[1];
p[2] = (byte)pTemp[2];
} p += 3;
}
p += srcData.Stride - w * 3;
}
b.UnlockBits(srcData);
}
return b;
}