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看到哪里排序到哪里的ListView

作者:陈梓瀚(vczh) 出处:博客园 2010年02月08日 阅读:

这个做了两天的小demo(下载)主要是为了解决如何在ListView上排序大量数据的问题。

    这个Demo窗口上的ListView有一百万个项目,点了“Sort”之后就会开始排序。但这个排序跟以往的不同,你看到哪里它排到哪里,但这个排序不仅仅是在窗口内部排,而是你看到的内容都是正确的。

    举个例子,你在浏览1000-1020条的时候,我会开始排序(当然有一点点延迟,不过不会卡窗口),然后确保1000-1020一定是【全局中的】第1000小到第1020小的,就如同全部排过序一样。而且还有一个副作用,就是小于1000的全部比1000小,大于1020的全部比1020大(这可以让你继续浏览的时候排序迅速收敛,而且这听起来应该很熟悉,嘿嘿)。

    很明显,算法是一个线程+消息队列的快速排序变形。

    欢迎下载并试用。

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下面是代码(如果不想下载可以直接看,不过强烈建议亲身体验)

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  1 using System;
  2 using System.Collections.Generic;
  3 using System.ComponentModel;
  4 using System.Data;
  5 using System.Drawing;
  6 using System.Linq;
  7 using System.Text;
  8 using System.Windows.Forms;
  9 using System.Reflection;
 10 using System.Threading;
 11 
 12 namespace PartialSort
 13 {
 14     public partial class Form1 : Form
 15     {
 16         private DataManager manager = null;
 17         private bool sorted = false;
 18 
 19         public Form1()
 20         {
 21             InitializeComponent();
 22             PropertyInfo prop = listViewData.GetType().GetProperty("DoubleBuffered", BindingFlags.Instance | BindingFlags.NonPublic);
 23             prop.SetValue(listViewData, truenew object[] { });
 24             manager = new DataManager();
 25             listViewData.VirtualListSize = manager.Count;
 26         }
 27 
 28         private void Form1_Load(object sender, EventArgs e)
 29         {
 30         }
 31 
 32         private void listViewData_RetrieveVirtualItem(object sender, RetrieveVirtualItemEventArgs e)
 33         {
 34             if (sorted)
 35             {
 36                 manager.WantToBeSorted(e.ItemIndex);
 37             }
 38             DataItem item = manager[e.ItemIndex];
 39             e.Item = new ListViewItem(new string[] 
 40             { 
 41                 e.ItemIndex.ToString(), 
 42                 item.id.ToString(), 
 43                 item.content.ToString(),
 44                 manager.IsHit(e.ItemIndex) ? "YES" : ""
 45             });
 46         }
 47 
 48         private void button1_Click(object sender, EventArgs e)
 49         {
 50             sorted = true;
 51             timerRefresh.Enabled = true;
 52             listViewData.Refresh();
 53         }
 54 
 55         private void timerRefresh_Tick(object sender, EventArgs e)
 56         {
 57             if (manager.Sorting)
 58             {
 59                 int count = listViewData.Height / listViewData.TopItem.Bounds.Height;
 60                 for (int i = 0; i < count; i++)
 61                 {
 62                     int index = listViewData.TopItem.Index + i;
 63                     if (manager.IsHit(count))
 64                     {
 65                         break;
 66                     }
 67                 }
 68             }
 69             else
 70             {
 71                 timerRefresh.Enabled = false;
 72             }
 73             listViewData.Refresh();
 74         }
 75 
 76         private void Form1_FormClosed(object sender, FormClosedEventArgs e)
 77         {
 78             manager.Close();
 79         }
 80     }
 81 
 82     public struct DataItem
 83     {
 84         public int id;
 85         public double content;
 86     }
 87 
 88     public struct Pair
 89     {
 90         public int first;
 91         public int second;
 92     }
 93 
 94     public class DataManager
 95     {
 96         private DataItem[] items = null;
 97         private int[] indices = null;
 98         private bool[] hits = null;
 99         private List<Pair> ranges = new List<Pair>();
100 
101         private List<int> request = new List<int>();
102         private Thread sorter = null;
103         private int sorted = 0;
104 
105         private int SearchRange(int index)
106         {
107             int firstLarger = ranges.Count;
108             int start = 0;
109             int end = ranges.Count - 1;
110             while (start <= end)
111             {
112                 int mid = (start + end) / 2;
113                 Pair p = ranges[mid];
114                 if (p.second < index)
115                 {
116                     start = mid + 1;
117                 }
118                 else if (index < p.first)
119                 {
120                     end = mid - 1;
121                     firstLarger = mid;
122                 }
123                 else
124                 {
125                     return firstLarger;
126                 }
127             }
128             return firstLarger;
129         }
130 
131         private void TryMerge(int firstIndex)
132         {
133             if (firstIndex >= 0 && firstIndex < ranges.Count - 1)
134             {
135                 Pair p1 = ranges[firstIndex];
136                 Pair p2 = ranges[firstIndex + 1];
137                 if (p1.second == p2.first - 1)
138                 {
139                     p1.second = p2.second;
140                     ranges[firstIndex] = p1;
141                     ranges.RemoveAt(firstIndex + 1);
142                 }
143             }
144         }
145 
146         private void InsertSortedIndex(int index, int firstLarger)
147         {
148             Pair newPair = new Pair();
149             newPair.first = index;
150             newPair.second = index;
151             ranges.Insert(firstLarger, newPair);
152             TryMerge(firstLarger);
153             TryMerge(firstLarger - 1);
154         }
155 
156         private void GetUnsortedRange(int firstLarger, out int start, out int end)
157         {
158             start = 0;
159             end = items.Length - 1;
160             if (ranges.Count > 0)
161             {
162                 if (firstLarger == ranges.Count)
163                 {
164                     start = ranges[firstLarger - 1].second + 1;
165                 }
166                 else if (firstLarger == 0)
167                 {
168                     end = ranges[0].first - 1;
169                 }
170                 else
171                 {
172                     start = ranges[firstLarger - 1].second + 1;
173                     end = ranges[firstLarger].first - 1;
174                 }
175             }
176         }
177 
178         private int Reorder(int start, int end, int index)
179         {
180             int current = start;
181             int target = end;
182             int offset = -1;
183             if (end - index < index - start)
184             {
185                 current = end;
186                 target = start;
187                 offset = 1;
188             }
189             int t = indices[index];
190             indices[index] = indices[current];
191             indices[current] = t;
192 
193             while (current != target)
194             {
195                 int result = items[indices[current]].content.CompareTo(items[indices[target]].content);
196                 if (result * offset < 0)
197                 {
198                     t = indices[current];
199                     indices[current] = indices[target];
200                     indices[target] = t;
201 
202                     t = current;
203                     current = target;
204                     target = t;
205 
206                     offset *= -1;
207                 }
208                 target += offset;
209             }
210             sorted++;
211             return current;
212         }
213 
214         private void SorterFunction()
215         {
216             while (Sorting)
217             {
218                 int index = -1;
219                 lock (request)
220                 {
221                     if (request.Count > 0)
222                     {
223                         index = request[request.Count - 1];
224                         request.RemoveAt(request.Count - 1);
225                         if (hits[index])
226                         {
227                             index = -1;
228                         }
229                     }
230                 }
231                 if (index != -1)
232                 {
233                     int firstLarger = SearchRange(index);
234                     int start = 0;
235                     int end = 0;
236                     GetUnsortedRange(firstLarger, out start, out end);
237                     while (true)
238                     {
239                         int result = Reorder(start, end, index);
240                         InsertSortedIndex(result, firstLarger);
241                         hits[result] = true;
242                         if (result < index)
243                         {
244                             start = result + 1;
245                         }
246                         else if (result > index)
247                         {
248                             end = result - 1;
249                         }
250                         else
251                         {
252                             break;
253                         }
254                     }
255                 }
256                 Thread.Sleep(1);
257             }
258         }
259 
260         public DataManager()
261         {
262             items = new DataItem[10000000];
263             indices = new int[items.Length];
264             hits = new bool[items.Length];
265             Random random = new Random((int)DateTime.Now.Ticks);
266             for (int i = 0; i < items.Length; i++)
267             {
268                 items[i] = new DataItem();
269                 items[i].id = i;
270                 items[i].content = random.NextDouble();
271                 indices[i] = i;
272                 hits[i] = false;
273             }
274             sorter = new Thread(SorterFunction);
275             sorter.Start();
276         }
277 
278         public void WantToBeSorted(int index)
279         {
280             if (hits[index]) return;
281             lock (request)
282             {
283                 request.Add(index);
284             }
285         }
286 
287         public int Count
288         {
289             get
290             {
291                 return items.Length;
292             }
293         }
294 
295         public DataItem this[int index]
296         {
297             get
298             {
299                 return items[indices[index]];
300             }
301         }
302 
303         public bool IsHit(int index)
304         {
305             return hits[index];
306         }
307 
308         public void Close()
309         {
310             sorter.Abort();
311         }
312 
313         public bool Sorting
314         {
315             get
316             {
317                 return items.Length > sorted;
318             }
319         }
320     }
321 }
322 

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